var e = require;
var t = module;
var o = exports;
Object.defineProperty(o, "__esModule", {value: !0}), (o.GlobalParams = void 0);
var n = cc._decorator,
    a = n.ccclass,
    i =
        (n.property,
        (function () {
            function e() {}
            return (
                (e.game_name = "ttpwz_"),
                (e.btn_sound = "Button"),
                (e.gameMusicName = "main_bgm"),
                (e.gameSound = null),
                (e.gameMusic = null),
                (e.gameShock = null),
                (e.addDeskIcon = null),
                (e.playerSkinInfo = null),
                (e.showPrivacy = null),
                (e.ShareVidoeInfo = null),
                (e.JoinGuideMode = null),
                (e.PlayGuideMode = !1),
                (e.GameHeroIndex = []),
                (e.LuckyBoxInfo = null),
                (e.ShopDowerInfo = null),
                (e.PlayerDowerInfo = null),
                (e.PlayerTaskInfo = null),
                (e.PlayerSeasonInfo = null),
                (e.MathcTimeInfo = null),
                (e.PlayerInfo = null),
                (e.PlayerSigninInfo = null),
                (e.GameUpdateTime = 0.1),
                (e.ChangeGameMode = 0),
                (e.MatchGamePlayer = []),
                (e.MatchMyIndex = 0),
                (e.GameStart = !1),
                (e.PlayingRoleDie = []),
                (e.GameDestroyTower = [0, 0]),
                (e.GamePlayerWin = !1),
                (e.GameTeamKillInfo = [0, 0]),
                (e.AgainGameInfo = !1),
                (e.MonsterDisNum = []),
                (e.GamePlayerInfo = []),
                (e.BuyEquipInfo = []),
                (e.MyNomEquipInfo = []),
                (e.GameGiveUpTime = null),
                (e.ReviveHeroInfo = []),
                (e.PlayerJoinFight = !1),
                (e.start_time = null),
                __decorate([a], e)
            );
        })());
o.GlobalParams = i;
